Move Think Learn - Games Play – Introductory Level (Grades 4-6)

PE-MTL1-E

$29.95

Quick Overview

More activities. More learning. More fun.


Since its launch, the Move Think Learn Series has encouraged over 1.3 million children to move through tactical gameplay problems, think through options and skills, and learn how to apply these skills to broader gameplay situations. Move Think Learn Games Play – Introductory Level for grades 4-6 brings the series together featuring 30 activities across the 5 game categories to:



  • increase students’ confidence and competence in becoming more skillful game players

  • motivate students to become further engaged in physical activity and/or sport

  • enhance your programming with developmentally appropriate and easily implemented games

Move Think Learn - Games Play Introductory

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  • Move Think Learn - Games Play Introductory

Details

The games in the resource are grouped into five main sections highlighting different games categories of TGfU (target games, net/wall games, striking/fielding games, and invasion/territorial games). For the purpose of the Move Think Learn series, a racing games category has been added to the resource. No one sport is used to guide the tactical learning within each games category.

 

Move

Each Move section contains four-six different games. Each game highlights a different tactical problem relevant to the games category in order of increasing complexity. The Move games can serve as an entry point to a lesson and are designed to help students understand what to do in the context of the game.

 

Think

The Think section includes tactical questions teachers can ask students following the game. Building on student understanding of what to do in the context of the game and when to do it, this section begins to explore how to do it.

 

Learn

Each Learn section describes two games. These games are more complex than those in the Move section, and are intended to guide participants toward skillful play in the mature form of games and sports. After each Learn game the resource identifies questions to engage students in critical and creative thinking and to extend tactical awareness.

Additional Information

Author PHE Canada
Pages 76
Format Spiral Bound